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Backrooms entity list


Entities are a category of varying beings and organisms residing within and originating from the Backrooms. There are many different types and varieties of entities, both hostile, and passive. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms.

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Entities are the main inhabitants and life in the Backrooms aside from Wanderers. They may vary from docile to highly dangerous, and one should have a general knowledge of common entities to ensure their safety whilst wandering the Backrooms. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account.

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Entity 67, also known as 'The Partygoers", are aggressive and highly intelligent entities found in the Backrooms. The Partygoers are tall, bipedal creatures with smooth, leathery skin. They typically have a bright yellow coloration, but they can be bright red, green, blue, or white. They have no other functional features, with the exception of a cartoonish smile carved into their.

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Smilers are hostile entities , recognizable by their signature reflective eyes and gleaming teeth. These entities only appear in dark corners or doorways, where the rest of their form is not visible. Sighting of these entities are among the most common in the Backrooms . It is speculated that these entities do not have bodies; rather, the darkness is their bodies, however, some researchers beg.

The Backrooms is a relatively recent example of internet folklore that is still expanding its scope and mythology. Essentially, the backrooms posit the existence of a 'place' that people can slip (or 'noclip') into and become lost or trapped. An unreality behind or parallel to this reality, The Backrooms are not inherently sinister on.

Smilers are an entity that is found inside of the Backrooms. They have the appearance of a crude, white glowing smiley face. It is recommended that you simply ignore smilers and run past them, as they don't deal much damage and are only deadly in large groups like those in Sublevel 0.1. Smilers have two forms of behavior: Hunting; which is where smilers can track the player and avoid getting.

The Backrooms - Level 3 This contraption requires the following mods: - Minecraft Doors Mod I made Level 3 from The Backrooms, I hope you enjoy it! It's not 100% accurate, but I made an attempt. This one was really really rushed, so if it lacks any quality that's why!..

‘The Signal Man’ is a short story written by one of the world’s most famous novelists, Charles Dickens. Image Credit: James Gardiner Collection via Flickr Creative Commons.

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These Entities are silent, but visually obvious once you see one. Keep an eye on the ceiling. They are extremely rarely found not hanging from a ceiling or emerging from some other opening, so most encounters should be safe. Do not stay by a clump for too long, or they will attack. Description.

The Backrooms: Rebirth Wiki is a FANDOM Games Community.. 738 Stories. Sort by: Hot. # 1. backrooms x reader headcanons by :*a-happy-loaf*: 17.4K 483 54. all in the title have a fun entity friend and scenarios where you two survive the horrors of the backrooms and more :D. backrooms. softstuff. scenarios.The Researcher's Support. The Backrooms: 1998 is a is a first-person found footage.

Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. As of now, not much is known about the "Entities" (also known as Beings, Things, or Creatures) that live inside the Backrooms. There seem to be multiple subspecies of these Creatures, as descriptions of them vary. Because of this, no one knows for certain what many of the Entities look like. People who have encountered entities list them as having various behavioral traits. Some creatures.

Entity Rais. Entity Rais, alternatively known as the " Crane that went bad " by the populace of Level Harran, is a dangerous entity, appearing in several levels. He is theorized to be one of Dutch 's lieutenants. First image taken of Rais. Photographer presumed dead.

The Backrooms is a relatively recent example of internet folklore that is still expanding its scope and mythology. Essentially, the backrooms posit the existence of a 'place' that people can slip (or 'noclip') into and become lost or trapped. An unreality behind or parallel to this reality, The Backrooms are not inherently sinister on.

Oscar Wilde is known all over the world as one of the literary greats… Image Credit: Delany Dean via Flickr Creative Commons.

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The Backrooms Wiki is centered around the exploration and documentation of the Backrooms . Discover and share knowledge about levels, entities , and more! ... Entity List Entities 1-99 Entity 1 - NOBODY should edit this section PERIOD. There is currently a writing contest going on in the Discord. Entity 2 - Windows / Class 1 / Common, Level 4.

List of Common Entities. These are the most common entities in the backrooms. It's most likely that you meet one in your journey. Smilers - Sublevel 0.1, Level 1, Level 2, Level 3, Level 6, Level 8, Sublevel 9.2, The Blackout, Level !, Mobile Sprint Test. Deathmoths - Level 0.1, Level 5, The Blackout, Level !, Mobile Sprint Test.

September 23, 1996https://youtu.be/k0L8SM32ENIhttps://ko-fi.com/kanepixels.

Entities are a category of varying beings and organisms residing within and originating from the Backrooms. There are many different types and varieties of entities, both hostile, and passive. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms.Understanding the behavior and nature of entities you encounter.

Entity List; Locations. The Hub; The Manila Room; The Basement; The End; The Void; Tales. A Chaotic Future; Origin; The Kauer Thesis ... Entity Format; Survival Difficulty Guide; Wikitext Guide; Backrooms Guides. Basics of the Backrooms; List of Canons; Noclipping; Theories; Wiki Staff; Discord; FAQ; FANDOM. Games Anime Movies TV Video Wikis. Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class.

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The Backrooms: Rebirth Wiki is a FANDOM Games Community.. 738 Stories. Sort by: Hot. # 1. backrooms x reader headcanons by :*a-happy-loaf*: 17.4K 483 54. all in the title have a fun entity friend and scenarios where you two survive the horrors of the backrooms and more :D. backrooms. softstuff. scenarios.The Researcher's Support. The Backrooms: 1998 is a is a first-person found footage.

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The famous novelist H.G. Wells also penned a classic short story: ‘The Magic Shop’… Image Credit: Kieran Guckian via Flickr Creative Commons.

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Entities Category page. The Backrooms; Smilers; Hounds; Entity List; Community. Specific methods, entrenches, and exits can go against this order. Level Fun =) has no hostile threats except for Partygoers and . Smilers are an entity that is found inside of the Backrooms. List of Exclusive Entities These entities can be found only on one.

Your end has come...Music used:"Blue Harmonica" - Paul Lenart https://www.youtube.com/watch?v=cjHzb4aRWbMWhite noise https://www.youtube.com/watch?v=lNIQ4uav.

Entity 666 is an entity categorized regularly, excluding numerical value; there is believed to be numerous Entity 666's, though this is — to date — unconfirmed.No multiple cases of two or more people entering Entity 666's interior in separate locations in the same times had ever been reported.It is theorized Entity 666 is not the locomotive itself, however, a sentient host which.

Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class. 3 Entity Categories 4 Documented Creatures 4.1 Skin-Stealers 4.2 Smilers 4.3 The Windows 4.4 Hounds 4.5 Facelings 4.6 Candlestrider 4.7 Howlers 4.8 Crawlers 4.9 Bursters 4.10 Clumps 4.11 Deathmoths 4.12 The Beast of Level 5 4.13 The Thing On Level 7 4.14 Anethikas 4.15 Dullers 4.16 Children of the Broken 4.17 Blossoming Eyes Behavior.

Entities are a category of varying beings and organisms residing within and originating from the Backrooms . There are many different types and varieties of entities , both hostile, and passive. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms.

Smash backrooms are like the collective of the most well informed posters of on smashboards. They came together and submitted their own tier lists as a vote (theres dozens of people in the backrooms), and their votes were tallied to make this tier list While it isnt as bad as the first one we got, its still a tier list a lot of people disagree with. Level 21 - "Numbered Doors" Level 22.

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Lolbit757575 is an entity found exclusively on Level 7. Its appearance is that of the creator of the Backrooms Unlimited; who is of the same name - Lolbit757575. It is not a threat, due to it dealing minimal damage and it having few areas where it can attack the player. This entity has basic tracking A.I, dealing a tiny amount of damage to the player on contact. It can only damage the.

Mira-6 System. Level 9223372036854775807. PAL 3 system. Level 76. Level ? Categories. Community content is available under CC-BY-SA unless otherwise noted.

SURVIVAL DIFFICULTY: Class 1 Safe Secure Minimal Entity Count Level 1 is the 2nd level of the Backrooms. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls and a low-hanging fog with no discernible source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Unlike Level 0, this.

As of now, not much is known about the "Entities" (also known as Beings, Things, or Creatures) that live inside the Backrooms. There seem to be multiple subspecies of these Creatures, as descriptions of them vary. Because of this, no one knows for certain what many of the Entities look like.

Window in Level 4.. Behaviour. Windows are an entity in Enter The Backrooms that unlike other entities, is a level exclusive. Windows are exclusive to Level 4.Windows are by far the easiest "hostile" entity to avoid in Enter The Backrooms, as all you need to do to avoid it is just not stare at it from short distances. The only bad thing though, is that Level 4 is crowded with these. backrooms entities list Wedding Arrangements Assessment Quizlet , Daniel Mcintyre Collegiate Institute Yearbook , Fixed Order Quantity Advantages And Disadvantages , Nyu Langone Plastic Surgery Residents , Done Right Home Remodeling Houzz , Surf Photographer Jobs , Killington Open Trails , St Martha Church Schedule , Ciambelle Fritte Con Patate.

Portrait of Washington Irving
Author and essayist, Washington Irving…

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Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them.

The Game Master Mod. Entity 99, better known as The Game Master, is a puppet-like entity who resides in Level 389 of the Backrooms.She likes to toy with her victims, playing games with them before attacking the losers. Now it seems that Boyfriend has become another victim of her games.While he can sing as usual, The Game Master has a few. FNF. The Backrooms (also known as The Complex or.

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If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. Smash backrooms are like the collective of the most well informed posters of on smashboards. They came together and submitted their own tier lists as a vote (theres dozens of people in the backrooms), and their votes were tallied to make this tier list While it isnt as bad as the first one we got, its still a tier list a lot of people disagree with. Level 21 - "Numbered Doors" Level 22.

September 23, 1996https://youtu.be/k0L8SM32ENIhttps://ko-fi.com/kanepixels. About Community. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly.

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These Entities are silent, but visually obvious once you see one. Keep an eye on the ceiling. They are extremely rarely found not hanging from a ceiling or emerging from some other opening, so most encounters should be safe. Do not stay by a clump for too long, or they will attack. Description.

Bacteria is a creature that inhabits the Backrooms and preys on victims that have found themselves in its presence. It is extremely dangerous toward humans and have been cause for concern among the Async Research Institute in their mission to study the Backrooms. The origins of the creature are unknown; it could have been in the Backrooms long before Async.

The author Robert Louis Stevenson… Image Credit: James Gardiner Collection via Flickr Creative Commons.

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Entity 34, 'The Game Master', is a highly powerful and dangerous reality bender within The Backrooms. Contents 1 Survival Guide 2 Description 3 Discovery. 01:52. Play Sound. These are the creatures that you will find in the Backrooms. Please be aware that you can't trust what two of the pages say, as the entities can edit them. Entity 1: Hound.

Entities are a category of varying beings and organisms residing within and originating from the Backrooms. There are many different types and varieties of entities, both hostile, and passive. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms.Understanding the behavior and nature of entities you encounter. Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class.

3 Entity Categories 4 Documented Creatures 4.1 Skin-Stealers 4.2 Smilers 4.3 The Windows 4.4 Hounds 4.5 Facelings 4.6 Candlestrider 4.7 Howlers 4.8 Crawlers 4.9 Bursters 4.10 Clumps 4.11 Deathmoths 4.12 The Beast of Level 5 4.13 The Thing On Level 7 4.14 Anethikas 4.15 Dullers 4.16 Children of the Broken 4.17 Blossoming Eyes Behavior.

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Entity List; Locations. The Hub; The Manila Room; The Basement; The End; The Void; Tales. A Chaotic Future; Origin; The Kauer Thesis ... Entity Format; Survival Difficulty Guide; Wikitext Guide; Backrooms Guides. Basics of the Backrooms; List of Canons; Noclipping; Theories; Wiki Staff; Discord; FAQ; FANDOM. Games Anime Movies TV Video Wikis.

Deliver Us The Moon is a story-driven action-adventure Sci-Fi game that is currently being developed by KeokeN Interactive. It is set in the near future where the earth's resources are nearly depleted. The nations of the world have come together to create the Worldwide Space Agency (WSA). Under the banner of the WSA, astronauts were sent to the.

In today's crazy Creepypasta explained were looking at the Backrooms! This maze of gross yellow wallpaper and soggy carpets is filled with evil creatures tha.

Wainwright Jakobs is a supporting character in Borderlands 3 and its second DLC, Guns, Love, and Tentacles. He is the heir to the Jakobs Corporation. He is the partner (and, as of the ending of the DLC, husband) of Sir Hammerlock. Wainwright is found on Eden-6, ousted from his ancestral home of Jakobs Manor by Aurelia Hammerlock with the help of the Children of the Vault. It is revealed that.

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Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class.

Entities are creatures that are inside of the Backrooms. Here is a list of Entities. Entity 1 | Undefined Entity 2 | Windows Entity 3 | Smilers Entity 4 |. Every level, every entity, has a secret meaning. It's rumored that if you figure out all the meanings without dying in the process, you shall access The rest of the text has been hidden by the M.E.G, as we don't want to leak secrets, do we? Power List The Wanderer; The Possessor; The Summoner; The Predictor.

The Backrooms is a relatively recent example of internet folklore that is still expanding its scope and mythology. Essentially, the backrooms posit the existence of a 'place' that people can slip (or 'noclip') into and become lost or trapped. An unreality behind or parallel to this reality, The Backrooms are not inherently sinister on. This a backrooms entity Minecraft Mobs was remixed by.

Edgar Allan Poe adopted the short story as it emerged as a recognised literary form… Image Credit: Charles W. Bailey Jr. via Flickr Creative Commons.

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The Backrooms : Mass Extinction is a game created by Mitchell Hepburn using Unreal Engine 4. It is currently in early access and will receive updates and new content as the game develops. In the current build, you can: • Explore a massive Level 0, a maze of non-Euclidean rooms stretching infinitely in all directions. == Description == Level.

Level 378 is the 379th levels of the backrooms. Level 378, also known as the endless road, is a singular, expansive highway road that continues forever, surrounded by dry wilderness. Due to its eternal nature, M.E.G has measured and explored approximately 3500 kilometers but has not yet found an end. What is beyond that point is unknown. Several entities may appear at this level,.

Every level, every entity, has a secret meaning. It's rumored that if you figure out all the meanings without dying in the process, you shall access The rest of the text has been hidden by the M.E.G, as we don't want to leak secrets, do we? Power List The Wanderer; The Possessor; The Summoner; The Predictor. Entity 7 - "Jerry" Entity Number: 7 Habitats: Level 1, Level 2, Jerry's Room Jerry is a small bird with resemblance to the hyacinth macaw parrot. Its habitat is mainly Level 1, but it occasionally spotted in Level 2. This level is home to Jerry's "home", known as Jerry's Room, where Jerry and his followers are often found. Those who make physical contact with Jerry without taming him are.

Aiden is a major character in the series, The Backrooms . Aiden is a variant of Entity 48 and he was found by Jack in Level 2. Jack quickly befriends Aiden and he joins him on his journey of escaping The Backrooms . Aiden resembles a Caucasian male security guard wearing a mall security uniform and has a security camera in place of his head.

Although his level is pretty safe, you better bring something for his empty house, or else he won't let you stay long. This Minecraft skin from Backrooms has been worn by 1 player. It was first seen on November 2, 2020. This Minecraft skin from Backrooms has been worn by 1 player. It was first seen on November 2, 2020. NameMC Skins Nomes Servidores Capas Store. The list of best recommendations for Backrooms Entity List searching is aggregated in this page for your reference before renting an apartment. Apartment For Student. Classroom Commander Student Adobe Lightroom For Student Lightroom For Students. The Backrooms: The entity is found in all levels. Entity List Entities 1-99 Entity 1 - NOBODY should edit this section PERIOD. There is currently a writing contest going on in the Discord. Entity 2 - Windows / Class 1 / Common, Level 4 and Level 188 Entity 3 - Smilers / Class 4 / Many, Level Smiler.

2 List of Entities 2.1 Facelings 2.2 Hounds 2.3 Smilers 2.4 Clumps 2.5 Dullers 2.6 Deathmoths 2.7 Windows 2.8 Skin-Stealers 2.9 "The Disease" What Are Entities?.

Your end has come...Music used:"Blue Harmonica" - Paul Lenart https://www.youtube.com/watch?v=cjHzb4aRWbMWhite noise https://www.youtube.com/watch?v=lNIQ4uav. Entity 1 is the current designation to what we know as "the Backrooms". Description From what we understand, The Backrooms are a plane of existence outside of our normal reality, separate from our world in the same way two alternate universes are separate. Glitches and faults in reality, such as no-clipping, instantly transports you there.

These Entities are silent, but visually obvious once you see one. Keep an eye on the ceiling. They are extremely rarely found not hanging from a ceiling or emerging from some other opening, so most encounters should be safe. Do not stay by a clump for too long, or they will attack. Description. Entity 17, instances of which are known as Dollface by wanderers, are small doll-like (similar to a Raggedy Ann doll) humanoid Entities that can be found in the Backrooms. While their physical body appears to be a cloth or wool plushie, their physiology is much more similar to that of an Animation from Level 94. They are self-replicating, and extremely hostile unless tamed. Tamed. The Backrooms: 1998 is a is a first-person found footage psychological survival horror game where it tells the story of a young teen after accidentally falling into the depths of The Backrooms in 1998. Roam freely, mark, explore and try unravel the story - however you are not alone. Don't scream or it will hear you. Mind your footsteps, if you step on glass it will hear you.

The uncomfortable moist carpet found in "The Backrooms." This material was inspired by the original backrooms image and the backrooms YouTube series by Kane Pixels.This file allows you to change:- the carpet colors- the amount of moisture- adjust tuff size and rotation- normal intensity and format (OpenGL or DirectX)For PBR Metal Roughness Shader..sbs and .sbsar files included.If you do not. Aiden is a major character in the series, The Backrooms . Aiden is a variant of Entity 48 and he was found by Jack in Level 2. Jack quickly befriends Aiden and he joins him on his journey of escaping The Backrooms . Aiden resembles a Caucasian male security guard wearing a mall security uniform and has a security camera in place of his head.

Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class. Wainwright Jakobs is a supporting character in Borderlands 3 and its second DLC, Guns, Love, and Tentacles. He is the heir to the Jakobs Corporation. He is the partner (and, as of the ending of the DLC, husband) of Sir Hammerlock. Wainwright is found on Eden-6, ousted from his ancestral home of Jakobs Manor by Aurelia Hammerlock with the help of the Children of the Vault. It is revealed that.

One of the most widely renowned short story writers, Sir Arthur Conan Doyle – author of the Sherlock Holmes series. Image Credit: Daniel Y. Go via Flickr Creative Commons.

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This Minecraft skin from Backrooms has been worn by 1 player. It was first seen on November 2, 2020. This Minecraft skin from Backrooms has been worn by 1 player. It was first seen on November 2, 2020. NameMC Skins Nomes Servidores Capas Store.

Level 2 is the 3 rd level of the Backrooms, and the last level one may start out in. . The first known photo of Level 2, depicting an unknown entity.Photographer presumed dead. Description. Level 2 consists of long, dim concrete maintenance hallways with steam pipes lining the walls and ceilings. Doors are rarely found, housing metal shelves, and ventilation ducts.

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Entity 42 also known as The Memory Worm is a antagonistic entity from The Backrooms Database. Tiering: 9-C, likely 9-A with Illusion Creation Verse: The Backrooms Database Name: Entity 42, The Memory Worm Gender: Unknown, possibly Genderless Age: Unknown Classification: Large larvae-like creature Special Abilities: Peak Human Characteristics, Illusion Creation, Memory Manipulation (Can create. Aiden is a major character in the series, The Backrooms . Aiden is a variant of Entity 48 and he was found by Jack in Level 2. Jack quickly befriends Aiden and he joins him on his journey of escaping The Backrooms . Aiden resembles a Caucasian male security guard wearing a mall security uniform and has a security camera in place of his head. Characer To-Do List; Template for Pages; in: Pages using DynamicPageList parser function. Barefoot Category page. View source History Talk (0) The villainess is shown barefoot at some point in the work she appears in. Gallery. Anna Williams (Tekken: The Motion Picture) - Last Edited: 2022-07-30. Window in Level 4.. Behaviour. Windows are an entity in Enter The Backrooms that unlike other entities, is a level exclusive. Windows are exclusive to Level 4.Windows are by far the easiest "hostile" entity to avoid in Enter The Backrooms, as all you need to do to avoid it is just not stare at it from short distances. The only bad thing though, is that Level 4 is crowded with these. Entity 3 more well known as "Dunkers" are big blobs, they are aggresive but quite slow and you can easily outrun them. Dunkers are known to catch wanderers off-guard due to dunkers not making any noise while moving. They are shown to be quite intelligent being able to outsmart wanderers easily. There are different variations of dunkers, they will be listed below: Normal. Levels are a crucial part of Enter The Backrooms because they encourage players to explore. Each Level has a different generation, box rarity, and entity count. There are currently 23 positives, six negatives, and seven enigmatic levels in Enter The Backrooms, with 36 levels: (Currently, ten levels are in beta.) Level 0 - "The Lobby" Level 1 - "Lurking Danger" Level 2 - "Pipe Dreams" Level 3. The Game Master Mod. Entity 99, better known as The Game Master, is a puppet-like entity who resides in Level 389 of the Backrooms.She likes to toy with her victims, playing games with them before attacking the losers. Now it seems that Boyfriend has become another victim of her games.While he can sing as usual, The Game Master has a few. FNF. The Backrooms (also known as The Complex or.

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Add your own entities, or edit ones you own. Look at the official Backrooms Fandom Wiki for ideas and classes. See the Backrooms Entity List. ℵ-1 "ALEPHNULL1" Class 7, we do not know where it is. ℵ-2 "Jeff" Class 1. Lives on level Aleph Null, and visits to other levels. ℵ-3 "Spirals" Class 4. Lives on Aleph 5. ℵ-4 "Intrals" Class 4. Lives on Aleph 5. ℵ-4.1 "Intralin Plague" Class.

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The list of best recommendations for Backrooms Entity List searching is aggregated in this page for your reference before renting an apartment. Apartment For Student. Classroom Commander Student Adobe Lightroom For Student Lightroom For Students.